A Style always contains 24 song Parts, functionally laid out across the MIDI keyboard from C3 and upwards.
All Parts always play in sync with the main sequencer. This means you can jump between song Parts freely without retriggering the song Part. This is great for creating lively, non-repetitive drum performances.
Of each group in the Part – Intro, Verse, Chorus and so on – there are variations, increasing in intensity as you move up the keyboard.
Some of those song Parts loop, some play only once after you hit the key, while others only play while you hold a key.
Also, usually song Parts assigned to white keys are the looping Parts – Verses, Choruses and Special. In Latch mode, they keep repeating until you hit a different key.
Parts that start, end, or break up the song – such as Intros, Fills, Breakdowns, and Endings – are assigned to black keys.
Breakdowns only play as long as you hold the key.
With Latch on, Beatmaker DOPE will keep playing after keys are released, until either Latch is switched off or the Stop key (B4) is pressed.
A sustain pedal can be used as a temporary Latch but does not affect the appearance of Latch switch. Lifting the sustain pedal stops playback when no keys are held.
• We recommend that you generally keep Latch on and stop playback using the Stop key (B4). It is easier to use Beatmaker DOPE that way, as you don’t have to worry about note lengths, particularly when using fills, intros or ending – you just fire off trigger notes.
This three-way switch allows you to set drumming to half time, normal, or double time in relation to the song tempo. You may regard that as a bonus feature to add even further variation to a song.
This function can also be a life-saver. Let’s assume that your friend has sent you a song that would benefit from some Beatmaker DOPE drumming. Your friend recorded it as a 70 BPM song, while you and Beatmaker DOPE see
it as a 140 BPM song. Being able to adjust to pre-recorded tracks may save your day, when co-working on a project.
This knob gradually applies a shuffle feel to the drum performance by delaying the offbeats (the &-signs in this pattern: 1 & 2 & 3 & 4 &).
Depending on the selected style, 8th or 16th note offbeats will be affected. At maximum position, the offbeat will have the same timing as the last note of a triplet.
Not all phrases contain 8th or 16th note offbeats. In these cases, the Quantize control has no effect.
Drum sound editing
You can easily tweak the individual sounds that make up a complete Kit and/or Style. When you click on any of the Drum keys (C1–D#2), the name of that drum appears in the Drum Edit area directly below.
Volume is a knob that changes the volume of the individual drum sound.
Decay controls how fast a drum sound decays. In the 12 o’clock position, the drum has its original envelope. At the minimum position, every sound becomes very short; even the cymbals start sounding like staccato instruments!
Pitch lets you tune the drums with half an octave in each direction.
Mute removes the sound of a drum from the mix until you press the Mute button again. You can regard this function as a bonus feature that dynamically changes the musical content of the drum track.
Solo lets you listen to a drum sound in isolation. It’s just like sitting in front of studio mixer, where every track has its own channel. This is perfect for checking the sound of any instrument in a Style.