Table of Contents
Welcome to Virtual Guitarist SPARKLE 2
About the New Virtual Guitarist
PreSonus Studio One Integration
Installing to a Different Location on macOS
Installing to a Different Drive on Windows
Changing the Content Location After Installation
Make a Sound and Learn About Chords
Tell Your Player What You Want
More Performance – Tweaking Fun
Moving, Renaming and Deleting Presets
MIDI Drag’n’Drop (Player Mode only)
Mixing Instrument and Player Mode
What to Do With Dropped Phrases
I Have Questions! Where Can I Send Them?
Welcome to Virtual Guitarist SPARKLE
Virtual Guitarist SPARKLE
We hope you will enjoy Virtual Guitarist SPARKLE , a powerful addition to your musical palette, and we thank you for being a part of the UJAM community of music creators!
About the New Virtual Guitarist
The original Virtual Guitarist was a best–selling virtual instrument series developed by Wizoo and distributed by Steinberg from . The core people behind Wizoo, now in UJAM, also originated Virtual Guitarist SPARKLE – your new virtual instrument.
UJAM has revived the success of the temporarily discontinued Virtual Guitarist series with a bunch of popular VGs (as we call them): Virtual Guitarist SPARKLE, AMBER, IRON, SILK and CARBON.
When we launched the series of Virtual Guitarists in late , it was already a total remodeling of a successful but discontinued product series – the original Virtual Guitarist that Peter Gorges, Paul Kellett and a few others from today’s UJAM team co–developed with Steinberg in .
The new Virtual Guitarist series – with VG SPARKLE – marks yet another generation change. What defines a “new generation”, compared to an upgrade or update?
In this case, a new generation means a completely new technical and musical foundation under the hood – a thing we call the engine – that enables our users to do things they have been asking for for a long time that we weren’t able to provide them with in the previous series.
Virtual Guitarist SPARKLE is based on an engine, a musical concept and an idea of a virtual guitar that is completely re–designed from the ground up.
Just like the first series, it offers you an amazing player mode that automatically creates great guitar performances out of the press of a key.
Unlike the first series, it is based on a complete guitar model that gets “played” either by you or a Player. It is the quickest, most intuitive way of getting to realistic, inspiring guitar performances in case you don’t play the guitar. Many of our users know this concept from our Virtual Bassists, but being that the guitar is a polyphonic instrument, we had to take it to a whole new level.
Let’s look at one concept out of many so as to demonstrate what you’ll no doubt enjoy: When playing a virtual guitar instrument on a keyboard, it is almost impossible to create a realistic result, because strings and keys are very different. For example, there’s no concept of up– or downstrokes on a keyboard. So the first thing we set out to solve was how to make a virtual guitar realistic when played on a keyboard. A guitarist needs both hands to play – one hand controls the actual playing of the strings: strumming, picking, muting – whereas the other controls which notes get played by pressing fingers on the fretboard.
We essentially transferred that concept to the keyboard of SPARKLE : You can now strum, play individual strings, mute and control stroke direction with the left hand while your right hand plays notes or chords, serving as fingers on a fretboard.
Also, we added a voicing mechanism that ensures whatever notes you play, they will always be translated to the next suitable voicing of a guitar – because, here as well, keyboard and guitar are very different.
This is a long–winded way of saying that Virtual Guitarist SPARKLE allows you as a non–guitarist to play things you would have never been able to without requiring you to learn the guitar. This opens up a whole new world for you.
Of course, we added countless other improvements and additions, many of which came as suggestions from you, our user base. SPARKLE now has MIDI drag–n–drop functionality, a Finisher, Stomp Box effects and the amps have been completely re–designed to sound even fatter and more authentic than before!
We at UJAM did our best to create this new Virtual Guitarist with the hope that it will catch you thinking: “Wow, I can now play guitar although I can’t play guitar.”
Welcome to the new generation that is Virtual Guitarist SPARKLE !
What’s New?
The features we added and improved in Virtual GuitaristSPARKLE are a mixture of the most frequent user requests and catching up with features we introduced in other instruments. Here’s a quick rundown of the new or upgraded features:
UI Facelift
Users of the original SPARKLE will find the user interface slightly extended and enhanced to reflect the new features. We made it a thing to keep the original usability as intact as possible though. Although we’ve added lots of functionality to the new Virtual Guitarist, using SPARKLE is as easy as ever thanks to a new UI design that guides the eyes and looks even cleaner.
MIDI Drag and Drop
In Player Mode, the keys of the on–screen keyboard are now horizontally divided into two sections. The top section looks like a tab.
Click onto a tab and drag into the Virtual Guitarist track of your DAW, then let go to drop the phrase into your track as a MIDI File.
Any phrases can be dragged and dropped: Common phrases and Style phrases. This opens up a slew of creative options:
- Tweak phrases to your liking by changing velocities or adding and replacing notes
- Combine phrases from multiple styles
Building Songs
If you play a key or chord before or while you drag, the dropped MIDI phrase will be in that key or chord. Use this to build entire songs: Hold a chord, drag phrase, hold next chord – you get it!
Tuning
You are now able to tune your Virtual Guitarist! Pitch it up or down by up to semitones, depending on your needs.
Instrument Mode
The Instrument Mode was probably the most requested feature for SPARKLE, as many users wish to play the built–in guitar, rather than “just” triggering phrases and chords.
Stomp Box
The brand new Stomp Box effect allows you to choose from different effect combinations in order to create a wide selection of classic guitar sounds that we all know and love so much. It’s a really amazing addition to Virtual Guitarist, but we didn’t stop there…
Finisher
The Finisher is a new section that adds even more guitar–optimized effects to your Virtual Guitarist and offers endless sound design possibilities.
New Styles and Presets
Virtual Guitarist SPARKLE comes loaded with brand–new style phrases, phrases overall ( style phrases and common phrases), and additional presets! As this is SPARKLE , we put a special emphasis on Pop, Funk, Rock and the various sub–genres within.
Resizable Interface
The user interface is now resizable to fit different sizes of screens. To resize, either click the “window” icon next to the notification bell in the top right corner or simply drag the three stripes in the bottom right corner of the user interface.
Player Sync
You can now quantize the player to match the playback of your DAW – this setting can be found in the Micro Timing overlay. Quantize to the current grid, 1/4, 1/8, or 1/16 notes. This new feature keeps the Virtual Guitarist always in sync with the DAW timing position to make sure you have the phrase in time and on the right beat. Give it a try!
PreSonus Studio One Integration
With the new VG SPARKLE , we provide Studio One users running on version .. or later with an exclusive PreSonus chord track and Sound Variation feature.
Descriptions of styles and key switches are displayed on the piano roll to help you find the right styles and phrases faster and easier for your track. The Sound Variations are highlighted in red on the piano roll.
The chord track feature in Studio One automatically follows the chords and automatically changes the MIDI notes for you. Use the “Follow Chords” toggle underneath the right keyboard on the user interface. We recommend not setting a song key when using the feature.
Note:
- Changing styles or common phrases won’t influence or change the chord tracks, but the rhythmic input. Not all chords that are possible in the PreSonus Chord track, are recognized in our instruments. The closest interpretation will then be used.
- Also the performance of this feature depends on the latency setting of Studio One – we always recommend using a low latency setting to get the best results possible.
- Works only with VST.
Studio One Audio Device Settings
Loading Indicator
We added a loading bar that displays the loading status of the sample library when opening the instrument in the DAW. If you use an external drive for the content files, loading it might take a little while, depending on your hardware.
You and Us
Virtual Guitarist SPARKLE was built by musicians for musicians. We at UJAM are a pretty diverse bunch – from DJ to guitarist to weekend producer to Oscar–awarded Hollywood composer. We build every product for ourselves, and, like you, we’re all users of Virtual Guitarist too.
That means that before we even start developing, a lot of thought and discussion goes into finding out what the user will expect from the product, what problem it solves, which controls we can remove to make the product more inviting, and which hurdles we can destroy that might get between you and a perfect track.
Every Virtual Guitarist is optimized for one clear, powerful purpose: to produce great–sounding guitar tracks without distracting you from the complex endeavor that producing a song is.
We hope that Virtual Guitarist SPARKLE transpires that philosophy in everything you do with it.
Naturally, we’re always open to new ideas and critique, and you are always encouraged and welcome to talk to us:
- Send us an email: www.ujam.com/contact–us/
- Visit our Facebook page: www.facebook.com/ujaminstruments
- Watch our Youtube channel: www.youtube.com/ujaminstruments
- Follow us on Twitter: www.twitter.com/ujaminstruments
- Like us on Instagram: www.instagram.com/ujaminstruments
Looking for Quick Help?
If you’re just looking to figure out something quick, there are three ways to get there:
- The Quick Reference has super–short explanations for every control.
- The Walkthrough is a guided tour where you’ll try every control on the Virtual Guitarist SPARKLE screen once – the quickest hands–on experience possible.
- If you’re looking for in–depth explanations of all functions and controls, head straight for the Reference Guide further down.
Quick Reference
Area |
Parameter |
Explanation |
Menu Bar |
Preset |
Click name to open the menu for browsing and loading a new Virtual Guitarist SPARKLE preset |
Save |
When editing a user preset, click to save your preset, replacing the previous version. |
|
Save as… |
Click to save your preset under a different name and – optionally – assign a category. |
|
Window Icon |
Click this button to quickly resize the GUI to better fit your screen. This button toggles between the smallest and largest sizing. |
|
Notification Bell |
Will illuminate for notifications such as product updates. |
|
Info Icon |
Opens the About Page displaying your licensing status and links to acknowledgements, website, this manual and product support. |
|
Mode Selector |
Player/ Instrument Mode Switch |
Selects whether SPARKLE performs like a phrase player or a realistic guitar instrument that offers you much more control. |
PLAYER Mode |
Key |
Takes away complexity and limits to playing only chords that sound good within the selected song key. A single note input generates a full chord output. |
Style |
Loads a Style (collection of phrases, accessible via the style phrases section of the keyboard). |
|
Micro Timing |
Only in Player mode, this menu opens a selection of parameters adjusting the timing of the guitar player: Player Sync: You can now quantize the SPARKLE player to match the playback. Quantize to the current grid (Song Position), 1/4, 1/8, or 1/16 notes. This new feature keeps the instrument always in sync with the DAW timing position to make sure you have the phrase in time and on the right beat. Give it a try!
Using this knob you can gradually quantize the guitar performance. In the center position, the timing of the strumming will be exactly as the guitarist played it when recording the performance. In the leftmost position, the timing will get more loose as the subtle deviations of the guitarist’s performance are increased. As you turn the slider to the right, the strumming will gradually become more quantized to the song’s grid position. Speed: Lets you switch the player’s relative tempo to half, normal or double time. Feel: Set to left of center for a rushed “pushing” feel and to the right for a more laid–back, “dragging” feel. Swing: Continuously adjusts syncopation – often also called Shuffle. Move to the right to syncopate off–beats. |
|
Interactive Keyboard |
Common Phrases |
Keys in this area select “always useful” phrases that can be combined with style phrases. Keys Bb and B trigger one–shot special phrases. |
Style Phrases |
Keys in this area select phrases of the currently selected Style. |
|
Play Range |
Keys in this area will tell Virtual Guitarist SPARKLE what to play – featuring built–in chord detection. The detected chord will be displayed above the interactive keyboard. |
|
Drag’nDrop Tabs |
In Player Mode, click and drag the top part of any phrase key and drop the phrase into your DAW track. |
|
Guitar |
Pickup |
Blends between the Bridge and the Neck pickup of the guitar. |
Character |
Selects one of four basic characters, affecting the dynamic range as well as the sound character of the instrument. |
|
Open Chords |
Spices up the played chords by adding additional notes, which makes the sound more interesting. |
|
Amp |
Amp |
Selects one of five amplifier setups or a direct output option. |
Drive |
Controls the level of overdrive in the preamp of the amplifiers. |
|
Finisher & Stomp Box |
Mode Select |
Select one of the Modes using the arrows or the dropdown menu. |
Amount Knob |
Adjust the effect by turning or automating this knob. |
|
Volume |
Slider and Meter |
Controls and monitors the output volume of SPARKLE . |
Latch |
Player Mode: Instrument Mode: |
|
Wheels |
Pitchbend Wheel |
Force (Player Mode): Realtime–controls the dynamic level of the Player’s performance. Bend (Instrument Mode): Bends the overall pitch by ± semitones in both directions. |
Modulation Wheel |
Damp: Gradually morphs towards (palm–)muting as you turn up the wheel. |
Player Mode
In Player Mode, the rhythmical, articulation and phrasing aspect of the guitar performance are controlled by SPARKLE . All you need to do is select the phrases and chords you want to be played.
Player Mode Common phrases
Parameter |
Explanation |
Common Phrases |
Keys in this area select “always useful” phrases that can be combined with style phrases. |
Style |
Loads a Style (collection of phrases, accessible via the style phrases section of the keyboard). |
Silence |
This key will silence all phrases. If a phrase is currently playing, it will sustain the most recently played note(s).
|
Style Phrases |
Keys in this area select phrases of the currently selected Style. Generally, as you play the white keys upwards, the intensity of the phrases will increase. Depending on the Style, the black keys may provide useful fills. |
Stop |
Use this key to immediately stop the active phrase. Unlike the ‘Silence’ key, this key does not sustain the final notes. |
Key |
Set the key signature of your song and activate the “fun” mode: SPARKLE will only output chords that will sound great in the key of your song, regardless of what notes you press! Please note that you are supposed to only trigger one key at a time. |
Chord Reader |
This feature will show you which chord is being played by the instrument |
Chord/Note Mode |
Selects between Note and Chord playback modes |
Phrase Drag’n‘Drop |
Common and Style Phrase keys have specially marked handles at the top. You can drag phrases directly from there into a MIDI track in your DAW to edit the notes and phrasing using your DAWs editors. |
Play Range |
Play the notes to be triggered by the phrases. Up to four notes for a chord (a tetrad) will get recognized and interpreted. |
Instrument Mode
In Instrument Mode, the keyboard emulates guitar playing technique. You play the Key Switch range with your left hand and the Fretboard range with your right hand to create performances.
Instrument Mode Key Switches
Why so Few Controls?
We are all musicians and we know that there’s never enough time to invent and lay down that amazing idea that’s in your head.
We are also UI (user interface) and UX (user experience) experts, and we know that there’s a trade –off between complexity – giving you maximum flexibility at the cost of time – and ease of use – letting you focus on your music at the cost of detailed editing options.
The way we design our user interfaces is aimed at giving you the best of both worlds:
- Easy, not simple: By eliminating unnecessary controls and carefully grouping, macrofying, and labeling those that we decide to include, we strive to offer you an instrument that allows you to focus your full attention on making it sound like you. This way you don’t have to waste too much of your limited time and energy on a cluttered screen that is too complex to navigate.
- Hardly any learning curve: Usually you can use any of our instruments straight out of the box, with minimal reading required.
- Fail–proof interface: No matter how you set up the controls of Virtual Guitarist SPARKLE , the result will never be musically or technically wrong, and it gives you immense freedom and flexibility to create your sound.
Most importantly (especially for those of us who don’t play the guitar), you can trust in the fact that tracks produced with Virtual Guitarist SPARKLE are legitimate and professionally–recorded guitar tracks.
Trial and Authorization
We have designed the entire process of downloading, activating and authorizing Virtual Guitarist SPARKLE with a strong focus on simplicity. It’s important to us to make it as easy as possible for you to get your hands on Virtual Guitarist SPARKLE – and make it your own if you like it.
Trying, Buying, Authorizing
We only want you to spend money if you’re absolutely happy with Virtual Guitarist SPARKLE . Therefore, we grant you a –day trial period, during which the plugin will run without any limitation.
When opening Virtual Guitarist SPARKLE during the trial period (or when clicking the Authorize button in the menu bar), you will see this overlay which:
- Displays information about your trial status
- Provides a link to the UJAM website where you can purchase a permanent Virtual Guitarist SPARKLE license after or during the trial period
- Allows you to enter your credentials and authorize Virtual Guitarist SPARKLE once you’ve purchased your copy
Trial Screen
Where to Put the Content
The actual guitar goodness of Virtual Guitarist SPARKLE – the audio content – is packed into so–called ‘blob’ files named ‘VG–SPARKLE_part.blob’ and ‘VG–SPARKLE_part.blob’. Together, they are about GB large.
You can keep the blob files anywhere you’d like (e.g. on a separate content drive).
During standard installation, it will be put into the following locations on your system drive:
OS X |
/Library/Application Support/UJAM/VG–SPARKLE |
Windows |
C:\ProgramData\UJAM\VG–SPARKLE (assuming your system drive is C) |
Installing to a Different Location on macOS
If you wish to install the blob files to a custom folder on your local drive, you can set a different content installation folder in the installer.
- Open the installer and follow the procedure to step “Installation Type”
- Click the “VG SPARKLE” folder next to Package Name ‘Blob’ to select it – as shown in the image below – and follow the instructions in the installer.
macOS Installer – Change Content Location
Installing to a Different Drive on Windows
The Windows installer will ask you if you want to install the content to a different directory.
On Windows, you can set a different location for the plug–in, however we recommend leaving this untouched unless you have a good reason.
Windows Installer – Change Content Location
Changing the Content Location After Installation
You can always change the content location after installation by just moving the VG–SPARKLE_part.blob and VG–SPARKLE_part.blob files:
- Move both files to the desired location (different folder or different drive). Both blob files (part and part) always have to be in the same folder.
- Launch your DAW and open Virtual Guitarist SPARKLE . It will present you with a dialog asking for the blob file part location. Simply point to the new location of the file – and you’re done.
Note: If you don’t select the correct blob file you will see an error message. We recommend restarting the DAW in that case.
Blob file relocation dialog
Controller Hardware
Virtual Guitarist SPARKLE requires MIDI note input for playing and recording musical performances, and optionally Pitch Bend, Modulation and Sustain Pedal data for added real–time variation.
If you have a MIDI controller (keyboard), this will be the easiest and most straight–forward MIDI input method and it’s most fun as this way you control your guitar player in real–time.
Of course, you can also control Virtual Guitarist SPARKLE by using MIDI step sequencers or by entering MIDI notes manually into MIDI tracks.
To get to know Virtual Guitarist SPARKLE and for testing purposes, you can also use the interactive keyboard in the top half of the Virtual Guitarist SPARKLE window. This works best with the Latch function enabled.
Please note that whatever you play on this keyboard won’t leave Virtual Guitarist and therefore won’t be recorded in your DAW.
Start Playing!
Before we look at things in more depth, let’s first explore how to play Virtual Guitarist SPARKLE , as that may be all you need for now.
Let’s go through the various playing modes and how you can use them:
- By default, Virtual Guitarist SPARKLE is set to Player Mode.
- When you press keys from C upwards, Virtual Guitarist SPARKLE will start playing a phrase with the notes you hold on the keyboard. When you release the key(s), playback will stop (if it doesn’t, check to see if ‘Latch’ is enabled!).
- MIDI notes below C don’t represent musical keys but instead select the phrases of your player in real–time. This is a powerful way of making your performance interesting and dynamic.
- Switch between ‘Note’ and ‘Chord’ mode from the dropdown and you’ll see that the first is optimized for melodic riffs, while the latter interprets chords from your input.
When using a keyboard, combine left hand (phrase select) and right hand (notes) to build your performance.
- By switching to Instrument Mode, you turn Virtual Guitarist into a virtual guitar, i.e. you can play it like a real guitar, string by string. The interactive keyboard will display different options now. For demonstration purposes, please set Trigger Mode to ‘On’ (more on this later!).
- The left range of the keyboard (labeled ‘Key Switches’) lets you choose different articulations and strumming styles rather than phrasing. Play a few notes in the Play Range while the left hand selects from the black keys ranging from Bb to Eb. Notice how the instrument switches between playing dead notes, muted, half–mutes and sustains (going up the keyboard respectively).
-
The other “black” keys (not really black on our sleek on–screen keyboard) trigger Stops and Releases. Click on the Keyboard tooltip button for a more detailed overview of what each key controls:
If you know these things and can switch presets, you know all that you need to in order to start producing with Virtual Guitarist SPARKLE .
*C is middle C. The MIDI note number is . Some DAWs refer to it as C.
Walkthrough
If you’re pressed for time or if you already know the basic concepts behind Virtual Guitarists, then this walkthrough may be all you need for now, and you can come back later to look up deeper explanations as you need them.
We will take a quick tour across all controls of Virtual Guitarist SPARKLE . After this, you will have a basic understanding of the instrument and how to use it.
We assume you have Virtual Guitarist SPARKLE opened in your DAW. Ideally you have a MIDI controller connected, otherwise use the interactive keyboard.
Make a Sound and Learn About Chords
- With Player Mode selected, play C or a higher note. Your guitarist will start playing. Play a few notes and get a feel for how it works.
Try the Presets
- At the very top of the Virtual Guitarist SPARKLE window you can load presets. A preset is always a complete setting of Virtual Guitarist SPARKLE , i.e. it will change the performance as well as the guitar and effects.
Note: the presets apply to both Player and Instrument Modes, and the Latch feature is independent of preset settings.
- At this point, you can simply go through different presets to get an impression of the musical and sonic palette of Virtual Guitarist SPARKLE .
Tell Your Player What You Want
- In Player mode, activate the Latch button on the far left above the interactive keyboard. Now Virtual Guitarist SPARKLE will keep playing even if you don’t hold a note. Let it keep playing.
- Now play a note in the correspondingly labeled ‘Style Phrases’ range of the keyboard, C – A#. Go upwards through the Style Phrases and notice how the phrasing gets more intense. These are the phrases you can replace by loading different Styles. Let’s do just that now:
- Load different Styles by clicking the Style name or the arrows above the interactive keyboard. You will notice that your guitar player masters a vast range of playing techniques and musical genres.
- Now try keys in the C# – B range, labeled Common Phrases. These phrases will always be there no matter which Style you’ve loaded, and can be freely combined with the Style Phrases.
- Interrupt your player temporarily by holding the Silence key (C). Playing will continue when you play another note. Now stop your player by pressing or clicking the Stop key (B).
You can use the ‘Silence’ key with ‘Latch’ mode on to mute your phrase but keep it running. This is different from lifting the key and playing it again as that will restart the phrase.
Play It
- Switch the ‘Play Mode’ between ‘Note’ and ‘Chord’ and notice how ‘Note’ mode is optimized for individual voicings, while ‘Chord’ mode will automatically play up to –voice chords interpreted from your input.
- Try setting the ‘Key’ parameter to the key of your song and notice how it limits what is played to ensure that the chords work within the selected scale. This is a nice helping hand if you’re not too familiar with keyboard playing or music theory.
More Performance – Tweaking Fun
- Have Virtual Guitarist SPARKLE keep playing. Open the Micro Timing menu by clicking the Micro Timing icon on the right side of the middle control bar.
- With the new Player Sync option, you can now quantize the SPARKLE player to match the playback. Quantize to the current grid (Song Position), 1/4, 1/8, or 1/16 notes. This new feature keeps the instrument in sync with the DAW timing position to make sure you have the phrase in time and on the right beat.
- The Speed switch lets you set Virtual Guitarist SPARKLE to half time or double time – this is extremely handy when you like a particular style that plays half– or double–time relative to your existing arrangement.
- Now experiment with the Feel slider right next to the Speed control. It makes subtle changes to the timing, creating a rushed or relaxed feel. Maybe play a drum loop along for better comparison.
- Slowly turn up the Swing control that is next in line. As you will notice, this will delay the off–beats until the phrasing resembles a ternary feel that is common in Swing music (hence the name), often also called Shuffle or Groove depending on your DAW.
- Finally, start playing around with the Humanize slider, which is the last control in the Micro Timing menu.
Play the Guitar Yourself
If you’re a prolific keyboard player, you might as well play the entire guitar yourself:
- Switch Virtual Guitarist to Instrument Mode by clicking ‘Instrument’ on the left side of the middle control bar (close the Micro Timing menu first if it’s still open).
- Note how the interactive keyboard reflects the new mode – here, all keys from C upwards control the chord selection, while the Key Switch range below lets you strum chords or pick the individual notes and control the articulation of how the notes are played. Play open, half muted, muted, dead notes and stops. Experiment with your left hand while your right hand plays chord changes.
- Deactivate the Trigger Mode by pressing C# and notice how the Play Range changes to the Fretboard (now much more guitar–like).
- When Trigger Mode is off, you can silently change chords on the Fretboard on the right. Try using the Articulation keys with your left hand while your right hand changes the notes – pretty much like a guitarist does it with one hand stroking the strings and the other working the Fretboard.
- A not so obvious but cool feature: SPARKLE can hold a chord in Instrument Mode. Activate Latch and the last played chord will get remembered, which allows you to use both hands for the Key Switches. This really comes in handy when playing live with a MIDI controller.
Find Your Guitar Sound
Let’s look at the top half of the Virtual Guitarist SPARKLE window. Here you set up the guitar and the amps, and you can shape the sound in almost any way you like.
- Activate Player Mode with Latch on so the instrument will keep playing while you tweak the controls.
- First, play with the Character selector. Notice how each selection changes the timbre of the guitar sound in a unique way. This control offers you four of the most suitable sound characteristics for rock guitars (more details in a later section).
- Now experiment with different Amps and the Drive knob. This does a bunch of well–adjusted things inside the array, practically controlling the sound, level and depth of distortion.
- With the Pickup and Focus knobs you can quickly and easily change the character of your guitar sound.
Add Some Effects!
- Some people on the UJAM team think that so far you’ve only seen half the fun of SPARKLE , because the other half is the effects section. It lets you mangle and twist the sound of SPARKLE in a lot of ways – from subtle adjustments to total craziness. Let’s try it:
- While SPARKLE is playing, click through the Stomp Box and Finisher presets by using the arrow buttons next to the Amount knob, or by selecting presets from the menu that opens when you click the preset name.
- With every preset you try, turn the Amount knob up and down and listen for the alterations in the sound! A complete guide to the presets is included in the Reference section.
By now, you have a pretty good first impression of what SPARKLE can do! Keep playing and experimenting. There’s nothing to break. When you’re done, just start laying down tracks or continue to the Reference Guide for more detailed information.
Reference Guide
In the following part of this user guide, every feature of Virtual Guitarist SPARKLE will be explained in depth.
Menu Bar
The top bar of the Virtual Guitarist SPARKLE interface lets you load and save presets. It also contains important management functions from checking your trial status to contacting support.
Menu Bar
Loading Presets
Preset Browser
A preset in Virtual Guitarist SPARKLE is a complete setting of the entire plug–in including Style selection and all control values. Here’s how you can switch presets:
- Advance to the next or previous preset by clicking one of the arrows to the right of the preset name.
- Click on the name of the current preset in the preset menu to open the Preset Browser (see image above).
As you can see, the Preset Browser is a clean, organized list of presets that is categorized by simple musical terms.
Virtual Guitarist SPARKLE ships with a lot of Factory Presets. Take your time exploring them, as this is the quickest way to get an overview of what Virtual Guitarist SPARKLE can do!
If you have freshly installed Virtual Guitarist SPARKLE , there will only be ‘Factory Presets’. ‘User Presets’ will appear once you create and save your own custom presets:
Save and Save As …
Once you’ve created a preset that you like, you can save it by selecting ‘Save As...’. A pop–up will prompt you to name your preset and select a category for it, if desired.
“Save as…” Dialog
The difference between the ‘Save’ and ‘Save as…’ buttons is as follows:
- ‘Save’ replaces the active preset with the changes you just made.
- ‘Save as…’ lets you assign a new name and a category, so it does not replace the current preset.
Note that you cannot overwrite Factory Presets. You can only select ‘Save As…’ to create a new preset with the changes that you’ve made.
Moving, Renaming and Deleting Presets
You can move, rename or delete Presets directly in your operating system. You will find Virtual Guitarist SPARKLE Presets in these folders (replace “USERNAME” by your actual username):
OS X |
Factory Presets |
/Library/Application Support/UJAM/VG–SPARKLE/Presets |
User Presets |
/Users/USERNAME/Library/Application Support/UJAM/VG–SPARKLE/Presets |
|
Windows (assuming your system drive is C) |
Factory Presets |
C:\ProgramData\UJAM\VG–SPARKLE\Presets |
User Presets |
C:\Users\USERNAME\AppData\Roaming\UJAM\VG–SPARKLE\Presets |
Notification Icon
Notification Icon
When you launch Virtual Guitarist SPARKLE , it will automatically check for updates. If an update is available, the notification icon will be activated.
Clicking it will open a dialog that lets you choose whether you want to download the update now or later:
We built this mechanism to save you the pain of manually checking for updates in order to keep up with the latest improvements of Virtual Guitarist SPARKLE .
Info Icon – About Page
About Page
The About Page is the place for information about your version and licensing status of Virtual Guitarist SPARKLE. It is also a portal to other services:
- Visit Product Site – takes you to the UJAM website with regularly updated news, videos, tutorials and other helpful stuff.
- Contact Support – lets you report problems and ask questions.
- Read User Manual – opens this document.
- Acknowledgments – the people behind Virtual Guitarist SPARKLE .
- License Agreement – legalese for gourmets.
Volume Section
Volume Meter and Slider
Although a virtual instrument such as SPARKLE lives inside a DAW with multiple level faders, a correct output level setting is important. If nothing else, it makes sure that subsequent audio processors, particularly dynamics or distortion, work in their optimal range.
Therefore, the Volume slider and meter on the right side of the plug–in lets you set and automate SPARKLE s output level between –inf and +dB, and monitor the resulting level.
All components in SPARKLE are adjusted so you won’t exceed the level meters top range, but it’s still ideal to watch it, particularly if you will be automating the Drive, Stomp Box and Finisher controls.
Player and Instrument Mode
Player/Instrument Switch
Virtual Guitarist SPARKLE can perform either as a guitar player or as a guitar instrument, and you can switch between those two at any time.
- In Player Mode, the rhythmical, articulation and phrasing aspect of the guitar performance are controlled by SPARKLE . All you need to do is select the phrases and notes you want to be played.
- In Instrument Mode, Virtual Guitarist SPARKLE emulates a guitar instrument that you can play on your MIDI keyboard.
Note that the Interactive Keyboard and its MIDI note assignments are very different in INSTRUMENT and PLAYER mode. Also, certain parameters such Micro Timing are only needed in PLAYER Mode and therefore hidden in INSTRUMENT mode to avoid clutter and confusion.
Which Mode for What?
Player Mode:
Use this mode when you want to enjoy the performance of a real guitar player that requires very simple input from yourself. Here, you control Virtual Guitarist SPARKLE using notes from a piano track, your MIDI keyboard, or the on–screen keyboard within the plug–in. This creates a vivid and realistic performance that can be customized by switching the phrases in the Common or Style Phrase areas of the Interactive Keyboard.
Instrument Mode:
This mode is perfect if you are a prolific keyboard player and want to play the guitar live, or if you just want to throw in a riff or note here and there.
Interactive Keyboard
The Interactive Keyboard is both a display of received MIDI notes and an actual functional on–screen keyboard – with the only exception that notes you play on the Interactive Keyboard are not recorded into your DAW.
The layout and functionality of the Interactive Keyboard changes between PLAYER and INSTRUMENT modes as shown below.
Interactive Keyboard in Player Mode
Interactive Keyboard in Instrument Mode
Open Chords
Open Chords selector (in the “on” position)
This feature, when activated, lets you play open guitar chord voicings which changes the overall sound aesthetic. Chords will sound wide and spherical. Depending on the selected chord, also additional chord notes like , , or will get added automatically, which adds tension and makes the sound more interesting.
Note:
- This feature works very well together with guitar picking, try it for example with the style ‘My Ode’.
- Does not work for Powerchords
Force, Bend and Damp
The three controllers represent the standard wheels on a MIDI Keyboard. They behave a bit differently in both modes, so we’ll cover them here.
Force (Player Mode)
The forcewheel controls the dynamic level of the player’s performance in real time.
Bend (Instrument Mode)
The Bend Controller or Wheel allows you to bend the pitch by up to two semitones up or down.
Damp
Allows you to seamlessly switch between the different articulation types from open to dead notes.
Pickup
Electric guitars have one or more pickups – the electromagnetic components that pick up the vibrations of the strings and convert them into electric signals. By choosing and combining pickups, guitarists have a lot of influence over the characteristics of the guitar sound. All Virtual Guitarist SPARKLE samples are in stereo – one channel of the stereo image is the Bridge and the other one the Neck pickup signal. With the pickup control, you can seamlessly blend between these options.
Character
In addition to the Pickup knob, the Character control offers you four of the most suitable sound characteristics for guitar pickups:
Character |
Description |
Use |
Fat |
Bridge Humbucker – lots of power, lots of mids. |
For rather dirty than clean sounds with powerful mids. |
Soft |
Warm neck pickup sound, very round. |
For soft, non–aggressive sounds with a full bass. Sounds good with low–mid distortion. |
Bite |
Bridge pick–up Stratocaster character with a lot of bite and sharp upper mids. |
Works best with slightly distorted amp settings. For tracks that need to cut through a mix. |
Twang |
Single–coil pick–up guitar with less mid range, similar to a Telecaster or a Stratocaster with two out–of–phase pickups. |
“Glassy” character with well defined treble. Use for clean or only subtly crunched sounds – probably the most universal setting. |
The above descriptions provide general guidelines and technical info. We encourage you to always try out all pickup positions for any given track.
Amp
Amp Selector
Virtual Guitarist SPARKLE features a sophisticated guitar amp and speaker simulation. In other words: the amp sound is not baked into the guitar performance. Instead, as you play, the clean guitar signal is sent to an amp and speaker where the final sound is produced.
Not only does this give you full control and flexibility over the sound, it also means that the complex interactions between guitar and amp are produced in real time for a dynamic and realistic result. The Amp selector lets you choose between five amplifier presets for a large range of musical styles. Each preset is a pre–configuration of an amp and a speaker cabinet, including pre–set internal parameters that provide the right character and range of sonic possibilities for each preset:
Amp |
Character |
Use |
Direct |
No effect of the Amp section. |
For processing the signal in an external guitar amp (plug–in), or if you want a dry, unprocessed guitar sound. |
Clean |
A warm and full clean sound, balanced treble, versatile and yet punchy. Inspired by a Roland JC . |
For clean to subtly overdriven sounds, very dynamic. |
Cream |
Very smooth transition from a rather cold clean to a soft crunch; the amp for that glassy character. Inspired by a Fender Deluxe Reverb. |
When Clean sounds too friendly and Crunch sounds too mean, use this amp. Very useful for Pop, Funk and many other musical genres. |
Crunch |
Scratchy treble with a round low end. Inspired by a Fender Hot Rod. |
This amp offers a reserved sizzling crunch sound which turns into a fully buzzing, yet round distortion once the drive knob is turned up. |
Crisp |
The gold standard: Clear treble and riding mids. Inspired by a VOX AC. |
Perfect for Indie and Alternative Rock. |
Crush |
Raw, steely character with a good amount of low end. Inspired by a Hiwatt Gilmour . |
Go mad: Maybe combine this amp with the Booster from the Stomp Box section and turn up the Amount and Drive knobs (you will sound like a Metal guitarist). |
Drive
Drive Knob
The Drive knob adjusts the overdrive level of the tube amp. Simply put: the lower the Drive setting the cleaner, and the higher the Drive setting, the more distorted the sound of SPARKLE . The effect is very different depending on the Amp you've chosen. Naturally, cleaner Amp settings such as Clean or Crisp will work better with lower Drive settings, whereas Crunch and Metal benefit from a higher dose of Drive.
Focus
Focus Knob
The Focus knob controls a morphing EQ. Across the range of the knob we have placed distinct EQ settings, optimized for Virtual Guitarist SPARKLE . Instead of just switching between those settings, the Focus control lets you morph through them, allowing you to tweak the character of the sound before you send it to the Finisher.
Knob Position (o‘clock) |
EQ preset |
Focus ... |
|
Bass Boost |
SPARKLE ’s lowest frequency range, particularly effective in the low play range. At this position, the high range is also attenuated. Use e.g. when doubling bass lines with SPARKLE . |
|
Low Mid Boost |
… the lower mids and low noise portion of SPARKLE ’s sound. Use to separate rhythmic riffs from the bass and an SPARKLE riff with a lower octave version in a second instance |
|
Neutral |
No effect. The Focus knob is bypassed. |
|
Hi Mid Boost |
… higher mids – where the “twang” sits. When you stack SPARKLE tracks, you can efficiently avoid masking by setting their Focus EQs to slightly different settings such as “” and “:” |
|
Hi Range Boost |
… the high range, naturally most efficient with the higher note range and melodies rather than rhythmic figures. |
Width
The Width control
The Width control is a complex engine–in–the–engine that is capable of doubling guitar signals by using slightly different guitar samples and positioning them vertically and horizontally across the sound stage.
This means that it doesn’t merely multiply a single guitarist’s signal.This knob is the equivalent of what a sound engineer would do when having to disentangle multiple guitar tracks – all fighting for the same frequency ranges and just creating a ton of mush – in order to re–establish transparency and the ability to distinguish the various guitars from one another. The sound–engineering term for this would be “un–masking”.
As you will notice over time, SPARKLE is most powerful when doubled, as the Width control saves you the tedious work of setting up various instances with their respective mix settings.
Of course, there will be situations where you do want to use several instances – e.g. to have multiple SPARKLEs with different Amp settings or Finisher presets, or when you want total individual control over each guitarist's mix. But for a big coherent sound, the Width control is a super–convenient and optimized tool.
Using Width, you can build all kinds of guitar scenarios from subtle intro guitar to huge Walls of Sound.
Variance
This parameter allows you further control over how realistic Virtual Guitarist SPARKLE ’s behavior truly is. At higher values, the Variance control more realistically mimics a live guitarist’s performance.
It is theoretically impossible for a guitarist to strum multiple strings at the same exact time. That’s because there is a physical distance between the strings, causing them to be strummed sequentially rather than simultaneously. At higher values, the Variance control increases the presence of this strumming delay, while also adding additional fret noise to bring the performance to life.
Tune
This knob allows you to detune SPARKLE by three semitones up or down. Fine tuning is pretty useful when playing along to songs that are in an unusual tuning or slightly out of tune, which was quite common in the ancient times of tape recordings. The Tune knob up can also be used for adjusting single notes, adding a vibrato or bending single notes during a guitar part.
Stomp Box
Stomp Box Section
The brand new Stomp Box lets you choose from different effect combinations in order to create a wide selection of classic guitar sounds that we all know and love so much. These effects are pre–amp, meaning that the amp and speaker section will dynamically react to your input.
You’ll find the Stomp Box at the center of the screen, slightly to the left. It consists of an on/off button, an Amount knob, and a ModeSelector.
Step through the modes using the arrows on the Mode Selector, or select one from the list by clicking on the title in the drop–down menu.
Use the Amount knob to adjust the effect. You’re very encouraged to use the Automation feature for the Amount knob for dynamic transitions or modulations. The Stomp Box effects are selected and optimized for Virtual Guitarist SPARKLE . They cover distortion, modulation, EQ and ambience – often all in one Mode. Experiment with them and enjoy!
Stomp Box Mode Reference
# |
Mode |
Description |
|
Adaptive Filter |
This touch ‘wah’ dynamically responds to the input. A classic effect technique from guitar history. |
|
Auto Wah |
The classic downbeat ‘wah’ pattern. Emulates guitar players that get confused if they move their foot offbeat (%) |
|
Auto Wah Syncopated |
A more sophisticated ‘wah’ pattern. Emulates guitar players that don't get confused if they move their foot offbeat (%) |
|
Booster |
A straightforward booster pedal, pushing higher levels into the amp for more amp overdrive. |
|
Chorus |
An old chorus pedal for that oldschool s touch. |
|
Compressor |
A compressor stompbox to make your guitar more funky. |
|
Delay / |
A delay pedal set to straight notes. Use this if your guitar part is rather complex and you want to make it a bit straighter. |
|
Delay / Dot |
A delay pedal set to dotted notes. Use this if your guitar part is rather straight and you want to make it a bit more complex. |
|
Dirty Spring |
An old spring reverb to add some patina and dust. |
|
Distortion |
Yes, it is indeed a distortion pedal. |
|
Flanger |
Much like the distortion and phaser pedals, this pedal does what the name implies. |
|
Formant Shifter |
Moves overtones of the signal up or down (think Smurf or Darth Vader), but without changing the pitch of the signal. Good for alternative guitar tones (small values) or completely artificial sounds (higher values). |
|
LoFi |
Usually not found in traditional guitar pedal boards: bit and sample rate reduction. Nice for industrial vibes or if you happen to cover Rammstein. |
|
Glitz Octave |
Adds a short and tight octave above. Works nicely in combination with Finisher Modes. |
|
Manual Filter |
Manual filter, with the knob being the cutoff control. Automate with your daw for nice sweeps. |
|
Manual Wah |
Much like the manual filter, this allows you to create your own ‘wah’ patterns via automation. |
|
Octaver |
A clean Octaver. Like all Octavers, works best with Single notes and gets easily confused with chords (can be fun though!) |
|
Octafuzz |
A dirty Octaver. Same confusion, more Fuzz. |
|
Old Phaser |
Another model of a phaser pedal, but a much older one. |
|
Overdrive |
Much like the distortion, phaser and flanger pedals, this pedal also does what the name implies. |
|
Phase and Flange |
An ensemble effect. Use this if you want to use a chorus without using a chorus. |
|
Phaser Sweep |
Very much a special effect, this ever–rising phaser is great for breakdowns and "what the hell is this??" moments. |
|
Resonance |
This resonator turns even the edgiest guitar parts into fluffy clouds of sound. |
|
Reversinator |
Buy a tape machine, rehearse to play your guitar part in reverse, setup the tape recording in reverse, and finally set it back to normal. Or use this mode. |
|
Rotary |
Classic "guitar plugged into rotary speaker" sound. |
|
Small Room |
Before actual room reverbs were invented, people imitated them with short slapback echos. |
|
Sustainer |
Increases the sustain. |
|
Tremolo |
Much like the distortion, phaser, flanger and overdrive pedals, this pedal also does what the name implies. |
|
Warm Drive |
We love this one. It's kind of a hybrid between a clean booster and soft overdrive. The term "warm" is hopelessly overused, but here it truly does apply. |
|
Warp Delay |
A self–oscillating delay with variable time controls, for those classic "delay dive bombs". For maximum Hendrix vibes, combine this with the "Woodstock" Finisher mode. |
Finisher
Finisher Section
The Finisher is a new section that adds even more guitar–optimized effects to your Virtual Guitarist. It was introduced with Virtual Guitarist Carbon in late and became so popular that we made it into its own product line and we will integrate it into all of our instruments over time!
Finisher is a super powerful custom effect array, with no less than individual effect processors, macro–controlled by a single selector and control knob. Within the two categories FX and Ambience you will find many effects from EQs to multiband compressors to distortion, delay, chorus, phaser, flanger, and reverb to a convolution unit (providing impulse responses of cabinets and more), to more experimental stuff.
It lends the raw guitar sound all kinds of finish, from subtle character changes to standard effects such as delay, reverb or modulations to crazy grain clouds that render the original sound unrecognizable.
The Finisher section is the way to go for creative sound–design. It comes with over modes, specifically created for Virtual Guitarist SPARKLE . Every preset sets up the individual processors in a new way and connects them to the Amount knob.
Best of all: the Finisher is optimized to be played live. Using the Finisher knob you can create amazing morphing sounds. And it couldn’t be simpler.
Finisher Drop–Down Menu
Drop–down Menu
To select a Finisher mode preset:
- Click on the preset name to open the full list, or
- Click the arrows next to the knob to step through the list
FX Mode Reference
# |
Mode |
Description |
|
Adaptive Remixer |
And while we are talking about adaptive effects, here is a beat–cutting effect that responds in the same way. |
|
Adaptive Tremolo |
And of course you also need a tremolo that alters its speed based on the input. When adjusted correctly, it goes "weweweweeweeeweeeeeweeeee". Nice. |
|
British Tone |
For that overprocessed, messy but dark British tone. We recommend the maximum setting as a starting point. |
|
Compressor |
In contrast to the biting compressor pedal, this is a smoother, more studio–ish post amp compressor. |
|
Delay World |
A complex multitap delay plus some ambience and filtering. |
|
Dual Rotary Chorus |
We created a quasi chorus effect out of two rotary speakers. It's nerdy. But it’s fun. And it's yet another color option for chorus guitars. |
|
Eighties Bass |
Animated pitch shifter. Turn it all the way up for that classic s octave. |
|
Indie Amps |
Two very different vintage amps panned hard left/right. |
|
LoFi |
A LoFi patch with a lot of bite. |
|
Manual Filter |
A post–amp manual filter. Because it makes a huge difference whether you do your filtering pre or post amp. Both variants sound super nice, so we think you should have both. |
|
Modulator |
A modulator that dynamically alters its modulation rate based on the audio input. Nicely unpredictable! |
|
Monster Bass |
Filters away all trebles of your signal and then invents new ones with absolutely irresponsible amounts of distortion. |
|
Multiband Compressor |
A multi band compressor that's optimized to give guitar tones a certain "snap". |
|
Percussive Sequence |
Chops your guitar into pieces that are then (somewhat randomly) repeated and rearranged. |
|
Phaser and Delay |
This phaser also dynamically responds to its input, giving you a nice alternative to the traditional LFO approach. |
|
Pickup Modulator |
A rather fundamental change in tone that sounds a bit as if you experimented with your guitar pickup. |
|
Pop Delay |
A standard pop delay. Again, it does make a big difference whether you use such effects pre or post amp, so we find you should have both options. |
|
Pop Guitar |
A decent, very responsible effect combo for pop guitars. |
|
Reducted Bits |
Instantly remix your guitar part into evil noise. |
|
Remix Reverb |
Turn your guitar into a remixed synth pad kind of thing. It sounds like a lot of things, but not a guitar anymore. |
|
Reverb and Delay |
An agreeable combo of reverbs and delays for instant pop appeal. |
|
Saturize |
A popular technique is to print your guitars on saturated tape for some extra grit. This mode does exactly that. |
|
Simulated Acoustic |
Attempts to turn the electric guitar into an acoustic one. We like to think it does this better than the (famous s pedals that tried to do the same thing, but like the originals, it's primary use remains that of a special effect. |
|
Space Reverb |
It's a reverb from outer space, obviously. |
|
Synth Clouds |
Turns the guitar into synthetic clouds of sound. |
|
Synth Wah |
Having a wah pedal *behind* the amp leads to interestingly plastic sounds that definitely have a place in modern pop music. |
|
Tech Sequence |
Try this if the other remix modes did not sound remixed enough, including the one where we said "Try this if the other remix modes did not sound remixed enough". |
|
Timing Randomizer |
Rearranges the input into ever changing new patterns. It sounds a bit like a delay, but a lot less predictable. |
|
Warm Octave Cloud |
A warm blanket of filtered pitch shifting. |
|
Warm Reamp |
A warm reamping mode, but again with the added twist that it dynamically responds to the audio input. |
Ambience Mode Reference
# |
Mode |
Description |
|
Cathedral Reverb |
A large cathedral–type reverb. Great for goth stuff! |
|
Concert Room |
A high–quality concert room. |
|
Dark Desert |
Very long, very dark, very moody. |
|
Delay / |
In your catalog of common delay times, you’ll find this hectic / delay. |
|
Delay / |
In your catalog of common delay times, you’ll find this not so hectic / delay. |
|
Delay / T |
In your catalog of common delay times, you’ll find this triplet / delay. |
|
Delay / |
In your catalog of common delay times, you’ll find this semi–hectic / delay. |
|
Delay / Dot |
In your catalog of common delay times, you’ll find this / dotted delay. |
|
Dirt Wave |
If you're going for dark wave and goth sounds, try this. |
|
Echo Farm |
Lots and lots of old echos. |
|
Freeze Pad |
If you want to annoy your keyboard player with the classic "I can do synth pads, too!" move. |
|
Ice Cave |
An icy, bright and somewhat cold reverb. |
|
Large Room |
Yes, this room is somewhat large. |
|
Medium Room |
No, this room is not quite as large. |
|
Modulated Reverb |
Using the secret trick of a particular famous s reverb classic, this mode smuggles some modulation into the reverb tail. |
|
Mystic Delays |
If you do indeed want a delay, but it should somehow sound more, well, alien. |
|
Niceness Reverb |
It's “the niceness” reverb. It does therefore add niceness. And reverb. Or nice reverb. It depends. |
|
PingPong / |
In your catalog of common delay times, you’ll find this / PingPong delay. |
|
PingPong / T |
In your catalog of common delay times, you’ll find this triplet / PingPong delay. |
|
PingPong / |
In your catalog of common delay times, you’ll find this / PingPong delay. |
|
PingPong / Dot |
In your catalog of common delay times, you’ll find this / dotted PingPong delay. |
|
Resonator |
The post–amp optimized variant of the fluffy blanket mode we mentioned earlier. |
|
Reverb and Phaser |
It's hard to find the exact moment when this became a thing, but some time during the s, this combo became a must–have trope. |
|
Reverse Delays |
Reverse delays are awesome. Try reverse delays. Like, try them whenever you try delays at all. |
|
Rotary Reverb |
A reverb running through a rotary. s classic. Somewhat weird, but then, it's the s. |
|
Rotary Room |
A rotary in a room. You'd never have guessed! |
|
Slap Back Delay |
Instant s vibe, we like to think. |
|
Spring Reverb |
Another spring reverb option. No such thing as too many spring reverb options. |
|
Warm Reverb |
If you think "I don't need any fancy rocket science, just a bit of reverb would be fine", this is your mode. |
|
Warm Room |
A warm room reverb is always a popular option for just a touch of subtle sweetening. |
Chord Recognition
The chord recognition with its artificial intelligence is basically the brain of VG SPARKLE . Without having a song key selected, you are able to input your own chords. SPARKLE will then interpret those chords and choose a proper rock guitar voicing for you, so that you don’t have to worry about the right order of the notes. As there are many possibilities of how a chord can be played on a guitar, this is really what makes the unique SPARKLE rock guitarist character of this plugin.
VG SPARKLE can recognize up to four notes at a time:
# of Notes Played Simultaneously |
Chord Interpretation |
|
Powerchord (root, fifth, octave) |
|
Interval (+min up to +maj) |
|
Simple chord voicing |
|
Full barre guitar chord |
Player Mode
Style Selector
Here you choose a Style – the selection of phrases accessible via the Style Phrases range on the keyboard.
Style Selector
A Style in Virtual Guitarist SPARKLE is a collection of phrases that you “ask” your guitar player to play. Styles are the “rhythmic vocabulary” of Virtual Guitarist SPARKLE , which is why we have included over of them.
You can select styles by either clicking the arrows of the Style Selector to skip to the previous/next style, or by clicking the name of the current Style to bring up the full list.
Style List
Every Style is a set of eleven phrases. You can select them from the Style Phrases area of the Interactive or MIDI keyboard.
In many Styles, Phrases are ordered by intensity from left to right (low to high). Start at C and work your way up to hear for yourself!
Common Phrases
Common Phrases
The lower left of the MIDI keyboard (C – B) is reserved for a collection of so–called Common Phrases. These phrases are “hard–wired” and won’t change regardless of the Style you select. Common Phrases are more generic and versatile, so they can be applied in conjunction with various Style Phrases and it will always sound good!
Note: Virtual Guitarist SPARKLE lets you switch phrases in real–time without interrupting the performance. That’s a great way to create dynamic and interesting phrasings of your own by quickly switching phrase keys.
Special Keys
Within the Common Phrase range, certain keys have special functions:
- The lowest key of the Common Phrase range (C) is the Silence key – it will keep playback running, but with an empty phrase. Use it to create temporary gaps without having to restart phrases.
- The Bb key plays a Slide Down effect, while the B key plays a Pick Slide effect. Both of these serve as great ways to start the guitarist’s performance! Note that these keys still act as Phrases – once selected, you must then press a key from the Play Range area in order to hear the effect.
Play Mode
Play Mode: Chord |
This is the easiest mode. Use this mode if you want SPARKLE to automatically interpret chords from your input and play them back to you in different styles and phrases. |
Play Mode: Note |
Use this mode if you want SPARKLE to strum phrases for you while you voice it and select the notes on your own. |
Reference of Common Phrases
Key |
Description |
B |
Pick Slide |
A# | Bb |
Slide Down |
A |
Off–Beat / |
G# | Ab |
Build–Up Muted / |
G |
Muted / |
F# | Gb |
Muted / Riding |
F |
Muted / |
E |
Half–Muted / |
D# | Eb |
Build–Up Open / |
D |
Open / |
C# | Db |
Muted / Open |
C |
Muted / |
B |
Half–Mute / |
A# | Bb |
Chord Rhythm / |
A |
Open / |
G# | Ab |
Generic Chord Rhythm |
G |
Open Stops / |
F# | Gb |
Single Note Rhythm |
F |
Off–Beat & |
E |
Long Chord & |
D# | Eb |
Generic Rhythm Sustain |
D |
Open / |
C# | Db |
Long Chord With Fill |
C |
Silence |
Style Phrases
Style Phrases
Keys in the C – Bb range play phrases of the currently selected Style. There are phrases in each of the Styles, which you can freely combine with the Common Phrases.
Stop
The highest key of the Style Range – B – is the Stop key. In Latch mode, pressing this key will stop playback.
Key Selector
Key Selector Dropdown Menu
Select the key that your song is in from the Key Selector dropdown and SPARKLE will limit your input so it only outputs chords that will sound good in the context of your song, regardless of what notes you press!
Please note that you are supposed to input only a single note in order to output a full chord. In this mode you don’t have the flexibility of building your own chords note–by–note. Having this limitation can be helpful, but if you wish to use the full potential of VG SPARKLE , you don’t need to limit yourself with this feature.
Play Range
Play Range on the Interactive Keyboard
The right section of the keyboard is the one that actually starts and stops the guitar performance and determines the notes or melodies your guitar player will play.
Play Mode: Note
In Player Mode there’s a new feature called Note mode. This mode allows you to select individual notes so you can build your own chords.
Let the Phrases play the rhythm while you play a single note, an interval or even full guitar chords with both hands. Keep in mind that on a real guitar each string can only play one note at a time. So if your input is not physically playable on a guitar, the plug–in may decide to omit certain notes so it sounds more realistic!
Transposing Phrases
When you transpose recorded or dropped MIDI notes from SPARKLE in your DAW, make sure you transport only the notes in the Play Range section of the keyboard. Do not simply transpose the entire track altogether! Doing so will cause you to transpose the articulation and phrase selection notes, resulting in completely different playback.
MIDI Drag’n’Drop (Player Mode only)
Clicking on a drag handle …
... and dragging it onto a position in the SPARKLE track …
... creates an exported MIDI copy of the phrase.
Note: This is an advanced and not necessarily easy–to–use feature. We recommend you only use it if you’re ready and willing to do manual editing in your DAW! Micro Timing settings do affect the dragged MIDI note output, which can result in MIDI notes exceeding the regular ending of a bar.
The easiest and fastest ways to create your own phrases are by using Player or Instrument Mode to record them into your DAW.
What will usually end up in your instrument track is the MIDI notes that represent the actual notes, along with the phrase keys to go with them.
Sometimes you may really like a Style in Player Mode but want to detail–edit the notes, velocities or timing. This is where Phrase Drag’n’Drop will help.
You may have noticed that the keys in the Common Phrases and Style Phrases range of the interactive keyboard show little handles with six dots at the top.
- By clicking this handle and dragging it onto an instrument track in your DAW, you will create a MIDI copy of that particular phrase, pitch taken from the last notes you played in the Play Range.
Mixing Instrument and Player Mode
A dropped MIDI phrase will resemble what you would have recorded if you’d played this phrase in Instrument mode.
In fact, under the hood, SPARKLE plays back these phrases in Instrument Mode while you can remain in Player Mode and even mix both modes in one track.
The way SPARKLE identifies dropped phrases is by the note C–, which you will see inserted in all your dropped phrases. Make sure not to delete these note events, as that may mess up the result.
What to Do With Dropped Phrases
Here’s what you can do by dragging and dropping phrases into Instrument tracks:
- Build a song structure by dropping multiple different phrases one after the other
- Create a melodic or harmonic structure by editing the note pitches from C upwards
- Change the articulations of notes by editing the black keys between Eb and Bb
- Change the timing of notes by editing note positions
- Change the velocities of notes – e.g. lower them in intros, increase in verses. Velocities of the keys that are outside of the Play Range (e.g. Articulation keys) make no difference
- Use the phrase as a toolkit for building an entirely new phrase
- Use MIDI transformation in your DAW (double speed, half speed)
IMPORTANT: When you transpose notes, always make sure to not drag the corresponding select keys below C, otherwise articulations might get messed up!
A typical MIDI export (here shown in Logic Pro X), with the MIDI region at the top, the note editor below showing both the notes and the select keys, as well as their velocity levels.
Micro Timing Parameters
Micro Timing Menu
- Only in Player Mode, you will find a button called MicroTimingon the right hand side of the middle control panel.
- Click this button to open a selection of timing parameters that you can use to adjust your Virtual Guitarist’s performance to better suit your song.
Speed
The Speed switch lets you halve (.x) or double (x) Virtual Guitarist SPARKLE ’s tempo relative to the song tempo.
Not all phrases contain th or th note off–beats. In these cases, the Swing control has no effect.
Feel
You can tweak the feel of your guitar player’s performance either towards relaxed or rushed using this control:
- As you move the slider to the left, the player will play off–beats slightly earlier, leading to a rushed or ‘pushed’ feel
- In the opposite direction, off–beats will be slightly delayed, creating a relaxed or ‘pulled’ feel
Feel has a stronger effect when listened to against other tracks. If you’re not sure what it does, try playing a drum loop along with Virtual Guitarist SPARKLE and tweak the control. You will notice that the off–beats will play earlier or later than the off–beat drums (usually hi–hats or snares) as you turn the control.
Swing
This function, also called “Shuffle”, delays the off–beats. Virtual Guitarist SPARKLE will automatically switch the Swing resolution to th or th note depending on the selected Style
Use this control to match the timing of Virtual Guitarist SPARKLE to a shuffled or triplet–based song. At maximum position, the off–beat will have the same timing as the last note of a triplet.
Humanize
Like a real human, your session player in Virtual Guitarist SPARKLE plays ever so slightly around the quantized note grid. You can vary how “human” you want those phrases to be played:
- In the center position of the slider, phrases are played with their original timing. If you’re unsure, leave the slider there.
- Towards the right or “tight” position, the phrases will get more and more quantized, until they match the quantize grid exactly. Use this setting for example when using Virtual Guitarist SPARKLE along with drum machines or generally in sequenced, electronic music.
- Moving the slider towards the left or “Loose” position intensifies the timing variations – the guitar performance sounds intentionally off grid.
- The slider setting will be saved into a preset.
Latch (Player Mode)
Latch Button
When Latch is activated, once you press a key in the Play Range, Virtual Guitarist SPARKLE will keep playing until you press the Stop key.
When Latch is off, Virtual Guitarist SPARKLE only plays for however long you hold the keys in the Play Range. Latch is convenient when testing or setting up sounds, and is more practical if you build a track by manually entering notes into your MIDI track.
You can use an optional Sustain Pedal as a temporary Latch. Lifting the sustain pedal unlatches any notes that are no longer held, even if the Latch switch is still on.
Note: Latch behaves differently in Instrument Mode. Please read on!
Instrument Mode
If you are a skilled player and know how to play the typical phrasings and riffs of a guitar, then Instrument Mode might be for you, as it allows you to control rhythm, chords, play individual notes and use different articulations.
Actually, Instrument Mode is active in Player Mode too – it is the guitar model that gets played by the Player.
We wouldn’t be surprised if playing Virtual Guitarist SPARKLE in INSTRUMENT mode felt like your keyboard were hooked up to a mechanism playing the physical guitar.
This is because a Virtual Guitarist is not just a multisample, but a real model that emulates the behaviors of a physical guitar. While there’s a slight amount of wanted “unrealism” in Virtual Guitarist SPARKLE , unwanted “unrealism” of a conventional sampled guitar won’t be found in Virtual Guitarist SPARKLE – such as machine–gun effect when repeating notes, synthesized note–offs or pitching/transposition artifacts.
Playing tip: Unlike many other instruments, realistic, grooving guitar performances rely not only on the correct onset of notes, but also on their ends! A succession of long guitar notes with no pause in between is easy to play on strings, but hard on a MIDI keyboard. In these cases, try recording your guitar performance at half the original tempo – chances are this will still sound more realistic than note–length editing.
Play Range and Articulations
The first thing that is helpful to know is that you’ll be using your right hand to play notes in the Play Range – which defines which notes you play and when – and your left hand to play notes in the Key Switches range to control the Articulations, which define how these notes get played (i.e. as dead, muted, half–muted, or sustained notes).
Play Range in Instrument Mode
The Play Range of the Interactive Keyboard is inspired by a regular six string rock guitar – it ranges from C to F on the virtual keyboard, but actually represents the note range D to F.
The Play Range is where you play the guitar like any MIDI instrument, up to four–note polyphonic and velocity–sensitive.
Articulation
Use the black keys from Eb to Bb to select the articulation of the guitar.
One of the most important techniques used to create rhythmic patterns is damping the strings with the thumb–ball of the right hand, varying length and harmonic content of the note. SPARKLE offers four different articulations plus velocity sensitivity for a large expressive range:
Note |
Term |
Description |
Eb |
Dead Notes |
Unpitched, extremely short notes, usually used as rhythmic fillers and stops |
F# |
Muted |
Short but pitched notes |
G# |
Half Muted |
Slightly longer pitched notes |
Bb |
Open |
Undamped long sustained notes |
Key Switches
Key |
Articulation |
B |
Strum – Auto |
A# | Bb |
Strum – Open |
A |
Picking |
G# | Ab |
Strum – Half Mute |
G |
Picking |
F# | Gb |
Strum – Mute |
F |
Picking |
E |
Picking |
D# | Eb |
Strum – Dead |
D |
Picking |
C# | Db |
Release |
C |
Picking |
B |
Downstroke |
A# | Bb |
Stop – Downstroke |
A |
Upstroke |
G# | Ab |
Stop – Upstroke |
G |
Pick Slide |
F# | Gb |
Disable Articulation Strumming |
F |
Slide – Up & Down |
E |
Slide – Down |
D# | Eb |
Trigger Mode: On |
D |
Slide – Up |
C# | Db |
Trigger Mode: Off |
C |
– |
This is how you use it:
- In Player Mode, activate Latch. This makes it easier to test features, as the instrument will keep playing for you once you select a note or chord.
- Hold any notes in the Play Range (Fretboard)
- While holding notes, hit the keys in the Articulation Range to trigger the respective events.
Trigger Mode
Trigger Mode: ON |
Play your own rhythm phrasing while instantly triggering chords in the Play Range on the right and use the Key Switches on the left to control strumming, chord note picking and articulation. |
Trigger Mode: OFF |
This mode allows you to select notes on the Fretboard on the right without instantly triggering a sound. Hold a chord and use the Key Switches on the left to control strumming, chord note picking and articulation. |
MIDI Learn
Using MIDI Learn, you can assign any Virtual Guitarist SPARKLE control to hardware controls of MIDI keyboards or other controllers.
To assign a control, simply right–click or ctrl + click a control in Virtual Guitarist SPARKLE to open the ‘MIDI Learn’ context menu of your DAW.
MIDI Learn
Automation
Almost all controls in Virtual Guitarist SPARKLE can be automated. In combination with the phrase select keys this is a very powerful way of creating more dynamic performances. For example, automate Finisher, Stomp Box or Drive with faders to create dynamic transitions, or switch–automate Amp and Character to drastically change the sound throughout your song.
For instructions on how to activate Virtual Guitarist SPARKLE parameters for automation, please refer to your DAW’s user guide.
I Have Questions! Where Can I Send Them?
Please submit a request to our support staff! Don’t hesitate, we’re eager to help you out and learn about your opinions and suggestions. Many improvements and products have been influenced by our user community.
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